mirror of
https://github.com/godotengine/godot-angle-static.git
synced 2026-01-07 06:09:57 +03:00
The swap interval can be changed independent of the Surface config. Thus it makes more sense to set it explicitly in test setup. This simplifies the test config. Also updates some of the API for GLWindowBase. Return an explicit error from makeCurrent. Bug: angleproject:3393 Change-Id: Ic62b33018e872bc0e38f2848e2427ed898b60749 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574672 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
211 lines
4.9 KiB
C++
211 lines
4.9 KiB
C++
//
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// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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#include "SampleApplication.h"
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#include "util/EGLWindow.h"
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#include "util/gles_loader_autogen.h"
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#include "util/random_utils.h"
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#include "util/system_utils.h"
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#include <string.h>
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#include <iostream>
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#include <utility>
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namespace
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{
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const char *kUseAngleArg = "--use-angle=";
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using DisplayTypeInfo = std::pair<const char *, EGLint>;
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const DisplayTypeInfo kDisplayTypes[] = {
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{"d3d9", EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE}, {"d3d11", EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE},
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{"gl", EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE}, {"gles", EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE},
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{"null", EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE}, {"vulkan", EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE}};
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EGLint GetDisplayTypeFromArg(const char *displayTypeArg)
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{
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for (const auto &displayTypeInfo : kDisplayTypes)
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{
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if (strcmp(displayTypeInfo.first, displayTypeArg) == 0)
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{
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std::cout << "Using ANGLE back-end API: " << displayTypeInfo.first << std::endl;
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return displayTypeInfo.second;
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}
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}
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std::cout << "Unknown ANGLE back-end API: " << displayTypeArg << std::endl;
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return EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
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}
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} // anonymous namespace
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SampleApplication::SampleApplication(std::string name,
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int argc,
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char **argv,
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EGLint glesMajorVersion,
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EGLint glesMinorVersion,
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size_t width,
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size_t height)
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: mName(std::move(name)),
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mWidth(width),
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mHeight(height),
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mRunning(false),
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mEGLWindow(nullptr),
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mOSWindow(nullptr)
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{
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EGLint requestedRenderer = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
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if (argc > 1 && strncmp(argv[1], kUseAngleArg, strlen(kUseAngleArg)) == 0)
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{
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requestedRenderer = GetDisplayTypeFromArg(argv[1] + strlen(kUseAngleArg));
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}
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// Load EGL library so we can initialize the display.
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mEntryPointsLib.reset(angle::OpenSharedLibrary(ANGLE_EGL_LIBRARY_NAME));
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mEGLWindow = EGLWindow::New(glesMajorVersion, glesMinorVersion,
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EGLPlatformParameters(requestedRenderer));
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mTimer.reset(CreateTimer());
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mOSWindow = OSWindow::New();
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}
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SampleApplication::~SampleApplication()
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{
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EGLWindow::Delete(&mEGLWindow);
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OSWindow::Delete(&mOSWindow);
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}
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bool SampleApplication::initialize()
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{
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return true;
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}
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void SampleApplication::destroy() {}
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void SampleApplication::step(float dt, double totalTime) {}
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void SampleApplication::draw() {}
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void SampleApplication::swap()
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{
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mEGLWindow->swap();
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}
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OSWindow *SampleApplication::getWindow() const
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{
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return mOSWindow;
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}
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EGLConfig SampleApplication::getConfig() const
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{
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return mEGLWindow->getConfig();
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}
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EGLDisplay SampleApplication::getDisplay() const
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{
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return mEGLWindow->getDisplay();
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}
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EGLSurface SampleApplication::getSurface() const
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{
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return mEGLWindow->getSurface();
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}
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EGLContext SampleApplication::getContext() const
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{
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return mEGLWindow->getContext();
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}
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int SampleApplication::run()
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{
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if (!mOSWindow->initialize(mName, mWidth, mHeight))
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{
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return -1;
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}
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mOSWindow->setVisible(true);
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ConfigParameters configParams;
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configParams.redBits = 8;
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configParams.greenBits = 8;
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configParams.blueBits = 8;
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configParams.alphaBits = 8;
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configParams.depthBits = 24;
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configParams.stencilBits = 8;
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if (!mEGLWindow->initializeGL(mOSWindow, mEntryPointsLib.get(), configParams))
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{
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return -1;
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}
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// Disable vsync
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if (!mEGLWindow->setSwapInterval(0))
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{
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return -1;
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}
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angle::LoadGLES(eglGetProcAddress);
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mRunning = true;
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int result = 0;
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if (!initialize())
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{
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mRunning = false;
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result = -1;
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}
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mTimer->start();
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double prevTime = 0.0;
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while (mRunning)
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{
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double elapsedTime = mTimer->getElapsedTime();
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double deltaTime = elapsedTime - prevTime;
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step(static_cast<float>(deltaTime), elapsedTime);
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// Clear events that the application did not process from this frame
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Event event;
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while (popEvent(&event))
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{
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// If the application did not catch a close event, close now
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if (event.Type == Event::EVENT_CLOSED)
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{
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exit();
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}
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}
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if (!mRunning)
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{
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break;
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}
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draw();
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swap();
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mOSWindow->messageLoop();
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prevTime = elapsedTime;
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}
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destroy();
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mEGLWindow->destroyGL();
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mOSWindow->destroy();
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return result;
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}
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void SampleApplication::exit()
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{
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mRunning = false;
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}
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bool SampleApplication::popEvent(Event *event)
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{
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return mOSWindow->popEvent(event);
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}
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