Files
godot-angle-static/src
Geoff Lang 05707391dc Metal: Re-add flush to eglBindTexImage but as NoWait
Removing the flush entirely caused performance regressions on a couple
of benchmarks because the GPU became idle waiting for work. Re-add
the flush but with NoWait so there is no CPU/GPU sychronization.

Bug: chromium:1466696, chromium:1467392
Change-Id: I5e2d1ca7b7a4590e3e668d2cd214d09d28c4b085
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4718007
Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
2023-07-25 20:53:36 +00:00
..
2023-07-11 17:43:15 +00:00
2023-07-17 22:21:48 +00:00