Files
godot-angle-static/scripts/code_generation_hashes/Metal_format_table.json
Kyle Piddington 00a2a2f3e8 Merge metal format table updates from Webkit
Some texture formats are not supported in the Metal SDK
for certain platforms. Refactor the mtl_format_table map to
allow Webkit to continue to build all platforms.

This change removes a large block of changes between Webkit
and OSS ANGLE, due to resolving the generated file differences.

Bug: angleproject:6874
Change-Id: Ib53aea4fb95e230d53ad2ebbd74bf97e847005c9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3371882
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Commit-Queue: Kyle Piddington <kpiddington@apple.com>
2022-01-19 01:21:47 +00:00

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JSON

{
"src/libANGLE/renderer/angle_format.py":
"74d6c9842128293118ccf128aeae896a",
"src/libANGLE/renderer/angle_format_map.json":
"951e1bceaba86eecb5c23173e897d092",
"src/libANGLE/renderer/metal/gen_mtl_format_table.py":
"289b2f042ee90a4b3d4ecca265ec7d32",
"src/libANGLE/renderer/metal/mtl_format_map.json":
"8ee95dde69a2f04973ea19434e4f9f3e",
"src/libANGLE/renderer/metal/mtl_format_table_autogen.mm":
"cd21ecc44e2daca18cb4c519457a9460"
}