Suppress 2 end2end tests on iOS Metal

GLSLTest_ES3.LiteralInfinityOutput/ES3_Metal
GLSLTest_ES3.LiteralNegativeInfinityOutput/ES3_Metal

Started failing when testing was switched to iPhone 14 iOS 17.0

Bug: angleproject:8278
Change-Id: Ieca08edd02ea4350fc8362cf98d43d8ab4f0adb5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4725466
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
This commit is contained in:
Yuly Novikov
2023-07-27 15:27:52 +00:00
committed by Angle LUCI CQ
parent 8aa3ca9d17
commit d5ddb710e5

View File

@@ -914,6 +914,8 @@ b/273271471 WIN INTEL VULKAN : ShaderAlgorithmTest.rgb_to_hsl_vertex_shader/* =
7994 IOS METAL : WebGL2ValidationStateChangeTest.MultiAttachmentDrawFramebufferNegativeAPI/ES3_Metal = SKIP
8043 IOS METAL : FramebufferTest_ES3.RenderSharedExponent/ES3_Metal = SKIP
8051 IOS METAL : Texture2DDepthStencilTestES3.TexSampleModes*Swizzled/ES3_Metal = SKIP
8278 IOS METAL : GLSLTest_ES3.LiteralInfinityOutput/ES3_Metal = SKIP
8278 IOS METAL : GLSLTest_ES3.LiteralNegativeInfinityOutput/ES3_Metal = SKIP
// Test is disabled as it only pertains to desktop GLSL
6197 : GLSLTest_ES31.InterpolateAtWithSwizzle/* = SKIP