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Add ANGLE_stencil_texturing
This extension allows texturing of the stencil component of a packed depth stencil texture on OpenGL ES 3.0 contexts. Trivially exposed on backends that support OpenGL ES 3.1, which requires this feature. Adjusted the tests to check for the new extension string instead of the context version. Bug: angleproject:8051 Change-Id: I4d833acbc72e7374bde91d4c861598a0fdaf9b90 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4295312 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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Angle LUCI CQ
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@@ -2,11 +2,11 @@
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"scripts/gen_gl_enum_utils.py":
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"3bab69a4a3555ab1551a6e5008534cec",
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"scripts/gl_angle_ext.xml":
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"e42890bf014f4d4b7ebc07112bbb9764",
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"ef039f59ccdde26e3242cf916f3df49a",
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"scripts/registry_xml.py":
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"06c4aa379da4898a45ec561e146bd13a",
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"4456bd151faf682d6d7e7be7fe2afa3e",
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"src/common/gl_enum_utils_autogen.cpp":
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"0d2f9659522adee25292b9dc7506b60b",
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"c8900065d514a4735b5ec6ff9b763868",
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"src/common/gl_enum_utils_autogen.h":
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"85dea9edf87ad08c322868823e61a40c",
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"third_party/OpenGL-Registry/src/xml/gl.xml":
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