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Add metal display type to angle_deqp_tests
Adds --deqp-egl-display-type=angle-metal for running the deqp tests on Mac. Note: does not add any test suppressions for metal. Bug: angleproject:2634 Change-Id: I8f8d3a83cf93a5b930b05af9f0075a9ce435823a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1954612 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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@@ -26,9 +26,10 @@ const DisplayTypeInfo kDisplayTypes[] = {
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{"d3d11", EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE},
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{"gl", EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE},
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{"gles", EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE},
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{"metal", EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE},
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{"null", EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE},
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{"vulkan", EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE},
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{"swiftshader", EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE},
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{"vulkan", EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE},
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};
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EGLint GetDisplayTypeFromArg(const char *displayTypeArg)
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