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Vulkan: Implement ASTC emulation.
Implement ASTC emulation using the astc-encoder library. Add copy_image tests to deqp_gles31_test_expectations for desktop cards. Add emulatedAstc limitation. Don't expose emulated ASTC from WebGL contexts. Introduce ANGLE_HAS_ASTCENC define to check for build availability. Only build on angle_standalone configurations. DEPS: Add astc-encoder. image_util: Decode ASTC to RGBA. TracePerfTest: Skip car_chase and genshin_impact on NVIDIA. Bug: angleproject:7415 Change-Id: Ib2f3fd3f710164a2ecd5d5edf780227031bbfb84 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697999 Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
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Angle LUCI CQ
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@@ -6,7 +6,7 @@
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"src/libANGLE/renderer/vulkan/gen_vk_format_table.py":
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"6e4c403c145549c0baa69d65b5e73152",
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"src/libANGLE/renderer/vulkan/vk_format_map.json":
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"39f2bdd9574a0f1b6666862ef104297f",
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"8134339a250dae3095ff1dbcb00540e6",
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"src/libANGLE/renderer/vulkan/vk_format_table_autogen.cpp":
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"f012e32acb32d14edf565aedddcbd47b"
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"4dced0d669b07b70bc90f7ee8364befc"
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}
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