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Capture/Replay: Add fixture SetCurrentContextID
This is needed for better context handling Bug: angleproject:7911 Change-Id: Ieccb0f9660a8d607fe2bcee87b7a9b4ff2e25a50 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4236543 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Trevor Black <vantablack@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com>
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Angle LUCI CQ
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0e9b8f363d
commit
4448ce5c5f
@@ -18,7 +18,7 @@
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"third_party/OpenGL-Registry/src/xml/wgl.xml":
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"eae784bf4d1b983a42af5671b140b7c4",
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"util/capture/trace_fixture.h":
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"e104737e155564178eb9d961dac7b16e",
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"7eebdec11ef0719cf3fb46d6218eae7f",
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"util/capture/trace_interpreter_autogen.cpp":
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"71212e78fb49324d083956260c874837"
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"0f0538c6ff28bc1022b6ab5d34a6ca77"
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}
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@@ -630,6 +630,11 @@ void CreateContext(GLuint contextID)
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gContextMap2[contextID] = context;
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}
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void SetCurrentContextID(GLuint id)
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{
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gContextMap2[id] = eglGetCurrentContext();
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}
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ANGLE_REPLAY_EXPORT PFNEGLCREATEIMAGEPROC r_eglCreateImage;
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ANGLE_REPLAY_EXPORT PFNEGLCREATEIMAGEKHRPROC r_eglCreateImageKHR;
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ANGLE_REPLAY_EXPORT PFNEGLDESTROYIMAGEPROC r_eglDestroyImage;
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@@ -213,6 +213,8 @@ void UpdateTextureID(GLuint id, GLsizei readBufferOffset);
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void UpdateTransformFeedbackID(GLuint id, GLsizei readBufferOffset);
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void UpdateVertexArrayID(GLuint id, GLsizei readBufferOffset);
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void SetCurrentContextID(GLuint id);
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void SetFramebufferID(GLuint id);
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void SetBufferID(GLuint id);
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void SetRenderbufferID(GLuint id);
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@@ -6181,6 +6181,11 @@ CallCapture ParseCallCapture(const Token &nameToken,
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ParamBuffer params = ParseParameters<decltype(SetBufferID)>(paramTokens, strings);
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return CallCapture("SetBufferID", std::move(params));
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}
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if (strcmp(nameToken, "SetCurrentContextID") == 0)
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{
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ParamBuffer params = ParseParameters<decltype(SetCurrentContextID)>(paramTokens, strings);
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return CallCapture("SetCurrentContextID", std::move(params));
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}
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if (strcmp(nameToken, "SetFramebufferID") == 0)
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{
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ParamBuffer params = ParseParameters<decltype(SetFramebufferID)>(paramTokens, strings);
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@@ -6508,6 +6513,11 @@ void ReplayCustomFunctionCall(const CallCapture &call, const TraceFunctionMap &c
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DispatchCallCapture(SetBufferID, captures);
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return;
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}
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if (call.customFunctionName == "SetCurrentContextID")
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{
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DispatchCallCapture(SetCurrentContextID, captures);
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return;
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}
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if (call.customFunctionName == "SetFramebufferID")
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{
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DispatchCallCapture(SetFramebufferID, captures);
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