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Vulkan: Limit clampFragDepth workaround to affected drivers
Bug: angleproject:3970 Change-Id: I708591d86b8f2cb10d0cbdc7c14518fda45ac626 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4562134 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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Angle LUCI CQ
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@@ -62,6 +62,11 @@ struct FeaturesVk : FeatureSetBase
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"VkDevice supports the VK_EXT_depth_clamp_zero_one extension", &members,
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"http://anglebug.com/3970"};
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FeatureInfo clampFragDepth = {"clampFragDepth", FeatureCategory::VulkanWorkarounds,
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"gl_FragDepth is not clamped when rendering to a floating point "
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"depth buffer without VK_EXT_depth_clamp_zero_one",
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&members, "http://anglebug.com/3970"};
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FeatureInfo mutableMipmapTextureUpload = {
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"mutableMipmapTextureUpload", FeatureCategory::VulkanFeatures,
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"Enable uploading the previously defined mutable mipmap texture.", &members,
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@@ -60,6 +60,14 @@
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],
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"issue": "http://anglebug.com/3970"
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},
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{
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"name": "clamp_frag_depth",
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"category": "Workarounds",
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"description": [
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"gl_FragDepth is not clamped when rendering to a floating point depth buffer without VK_EXT_depth_clamp_zero_one"
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],
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"issue": "http://anglebug.com/3970"
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},
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{
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"name": "mutable_mipmap_texture_upload",
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"category": "Features",
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