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Add support for glShaderBinary
This patch adds the following - 1. ANGLE_shader_binary extension and GL_SHADER_BINARY_ANGLE token. 2. Compiler support to generate shader binaries. 3. Update compiler to use SH_SPIRV_VULKAN_OUTPUT as output type for Vulkan translator. 4. Support to load GL_SHADER_BINARY_ANGLE binaries. 5. end2end tests for glShaderBinary. Tests: ShaderBinaryTest* Bug: angleproject:7833 Change-Id: I191d5ba7c4d5304696f5e743c851dc945fa57858 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4137306 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com>
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Angle LUCI CQ
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@@ -6,7 +6,7 @@
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"scripts/gl_angle_ext.xml":
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"e42890bf014f4d4b7ebc07112bbb9764",
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"scripts/registry_xml.py":
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"3d4835d0da60f1d8b76a8ab14f791e31",
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"63aa0c1fab6c330985a239ab95945a7d",
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"src/libGLESv2/proc_table_cl_autogen.cpp":
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"ed003b0f041aaaa35b67d3fe07e61f91",
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"src/libGLESv2/proc_table_egl_autogen.cpp":
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