14 Commits

Author SHA1 Message Date
Aaron Franke
6556849c94 Add support for non-x86 architectures to SConstruct files in C demos 2022-02-27 02:39:51 -06:00
Rémi Verschelde
41c824a5de Update demos for Godot 3.4.3-stable 2022-02-24 10:45:30 +01:00
Aaron Franke
3ef34a63bc Update README files 2021-07-12 00:33:48 -04:00
Aaron Franke
16b0bb2163 Add Windows support to C++ demos 2021-07-10 23:19:12 -04:00
Aaron Franke
f36845c2ee Improve outdated README files and improve simple C++ demo 2021-07-10 03:13:34 -04:00
Aaron Franke
16581da9b2 Update C demos to Godot 3.3 2021-05-14 21:48:40 -04:00
Aaron Franke
706b352dfb Add Windows support to C demos (simple and instance_binding)
GLFW doesn't seem to work
2021-04-21 00:05:29 -04:00
geekrelief
7996654ff2 Updated the C demos
- removed godot_headers submodule
- updated c submodules to godot-headers
- updated SConstruct to compile with windows and godot-headers submodule, msvc was not picked up properly
- updated api for instance_binding.c so it compiles
2021-04-07 16:10:15 -04:00
Aaron Franke
6fdd07cc41 Update headers submodules for Godot 3.2.3-stable 2021-04-07 04:09:47 -04:00
Aaron Franke
337202bfba Finish refactoring Instance Binding demo and update to Godot 3.2.2
Untested on macOS and Windows.
2020-08-31 01:55:20 -04:00
Aaron Franke
b17be55a06 Add godot_headers submodules for remaining C demos 2020-08-31 00:15:32 -04:00
Aaron Franke
69527eb7aa Refactor remaining C demos to match simple C demo
The projects don't work as of this commit, but are fixed in a later commit in the same PR.
2020-08-31 00:12:51 -04:00
Aaron Franke
fa1e47f784 Update README files for C demos
As of this commit, a lot of the content in these files is incorrect.
2020-08-31 00:12:51 -04:00
Aaron Franke
2e9d02cd2c Rename project folders 2020-08-31 00:12:51 -04:00