From 506480939f4ae126885aa20ef94652e809665a42 Mon Sep 17 00:00:00 2001 From: Josef Vlach Date: Sun, 7 Jun 2020 10:23:19 +0100 Subject: [PATCH] Use absolute path for current scene detection. --- gdscript-project.el | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/gdscript-project.el b/gdscript-project.el index 2496f49..d78ae90 100644 --- a/gdscript-project.el +++ b/gdscript-project.el @@ -40,7 +40,9 @@ If current buffer is not visiting scene file return nil." (when buffer-file-name - (let ((scene-name (concat (gdscript-util--get-godot-project-file-path-relative buffer-file-name) ".tscn"))) + (let ((scene-name (concat + (gdscript-util--find-project-configuration-file) + (gdscript-util--get-godot-project-file-path-relative buffer-file-name) ".tscn"))) (when (file-exists-p scene-name) scene-name)))) (defun gdscript-project--select-scene ()