From 4badcf6a0c951daba4d7259db3913b78254c0423 Mon Sep 17 00:00:00 2001 From: Nathan Lovato Date: Mon, 4 Oct 2021 06:17:36 -0600 Subject: [PATCH] Remove outdated command from the README fix #110 --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 03d467f..8156a07 100644 --- a/README.md +++ b/README.md @@ -301,7 +301,7 @@ To get started with this feature, you need to add a least one breakpoint. ### Adding and removing breakpoints -You can add a breakpoint on the current line with `gdscript-debug-add-breakpoint` (C-c C-d b). A red dot should appear in the left fringe. Use `gdscript-debug-remove-breakpoint` (C-c C-d r) to remove a breakpoint on the current line. +Like in Godot's editor, you can toggle a breakpoint on the current line with `gdscript-debug-toggle-breakpoint` (F9). After adding at least one breakpoint to the project, a buffer named `* Breakpoints *` is created. This buffer displays all existing breakpoints in a project. In that buffer, pressing D on a breakpoint line deletes the breakpoint. Pressing RET opens the corresponding GDScript file in another buffer.