diff --git a/README.md b/README.md index 2ebf9b2..5d1c169 100644 --- a/README.md +++ b/README.md @@ -5,6 +5,7 @@ This package adds support for the GDScript programming language from the Godot game engine in Emacs. It gives syntax highlighting and indentations. This is currently a work in progress, and my first time creating an Emacs package. Feedback, tips, and contributions are more than welcome! +[Contributors](#contributing) are welcome! ## Features ## @@ -85,3 +86,14 @@ Set the following variables to customize gdscript-mode: (setq gdscript-tabs-mode t) ;; If true, use tabs for indents. Default: t (setq gdscript-tab-width 4) ;; Controls the width of tab-based indents ``` + +## Contributing ## + +If you find a bug, or would like to suggest an improvement, [open an +issue](issues/new). + +For code style, we follow the [Emacs lisp style +guide](https://github.com/bbatsov/emacs-lisp-style-guide) by Bozhidar Batsov, +and the [tips and +conventions](https://www.gnu.org/software/emacs/manual/html_node/elisp/Tips.html) +from the Emacs manual.