# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # # ##### END GPL LICENSE BLOCK ##### import bpy from bpy.props import StringProperty, BoolProperty, FloatProperty, EnumProperty from bpy_extras.io_utils import ExportHelper bl_info = { "name": "Better Collada Exporter", "author": "Juan Linietsky", "blender": (2, 5, 8), "api": 38691, "location": "File > Import-Export", "description": ("Export DAE Scenes. This plugin actually works better! " "Otherwise contact the Godot Engine community."), "warning": "", "wiki_url": ("https://godotengine.org"), "tracker_url": "https://github.com/godotengine/collada-exporter", "support": "OFFICIAL", "category": "Import-Export"} if "bpy" in locals(): import imp if "export_dae" in locals(): imp.reload(export_dae) # noqa class ExportDAE(bpy.types.Operator, ExportHelper): """Selection to DAE""" bl_idname = "export_scene.dae" bl_label = "Export DAE" bl_options = {"PRESET"} filename_ext = ".dae" filter_glob = StringProperty(default="*.dae", options={"HIDDEN"}) # List of operator properties, the attributes will be assigned # to the class instance from the operator settings before calling object_types = EnumProperty( name="Object Types", options={"ENUM_FLAG"}, items=(("EMPTY", "Empty", ""), ("CAMERA", "Camera", ""), ("LAMP", "Lamp", ""), ("ARMATURE", "Armature", ""), ("MESH", "Mesh", ""), ("CURVE", "Curve", ""), ), default={"EMPTY", "CAMERA", "LAMP", "ARMATURE", "MESH", "CURVE"}, ) use_export_selected = BoolProperty( name="Selected Objects", description="Export only selected objects (and visible in active " "layers if that applies).", default=False, ) use_mesh_modifiers = BoolProperty( name="Apply Modifiers", description="Apply modifiers to mesh objects (on a copy!).", default=False, ) use_exclude_armature_modifier = BoolProperty( name="Exclude Armature Modifier", description="Exclude the armature modifier when applying modifiers " "(otherwise animation will be applied on top of the last pose)", default=True, ) use_tangent_arrays = BoolProperty( name="Tangent Arrays", description="Export Tangent and Binormal arrays " "(for normalmapping).", default=False, ) use_triangles = BoolProperty( name="Triangulate", description="Export Triangles instead of Polygons.", default=False, ) use_copy_images = BoolProperty( name="Copy Images", description="Copy Images (create images/ subfolder)", default=False, ) use_active_layers = BoolProperty( name="Active Layers", description="Export only objects on the active layers.", default=True, ) use_exclude_ctrl_bones = BoolProperty( name="Exclude Control Bones", description=("Exclude skeleton bones with names beginning with 'ctrl' " "or bones which are not marked as Deform bones."), default=True, ) use_anim = BoolProperty( name="Export Animation", description="Export keyframe animation", default=False, ) use_anim_action_all = BoolProperty( name="All Actions", description=("Export all actions for the first armature found " "in separate DAE files"), default=False, ) use_anim_skip_noexp = BoolProperty( name="Skip (-noexp) Actions", description="Skip exporting of actions whose name end in (-noexp)." " Useful to skip control animations.", default=True, ) use_anim_optimize = BoolProperty( name="Optimize Keyframes", description="Remove double keyframes", default=True, ) use_shape_key_export = BoolProperty( name="Shape Keys", description="Export shape keys for selected objects.", default=False, ) anim_optimize_precision = FloatProperty( name="Precision", description=("Tolerence for comparing double keyframes " "(higher for greater accuracy)"), min=1, max=16, soft_min=1, soft_max=16, default=6.0, ) use_metadata = BoolProperty( name="Use Metadata", default=True, options={"HIDDEN"}, ) @property def check_extension(self): return True def execute(self, context): if not self.filepath: raise Exception("filepath not set") keywords = self.as_keywords(ignore=("axis_forward", "axis_up", "global_scale", "check_existing", "filter_glob", "xna_validate", )) from . import export_dae return export_dae.save(self, context, **keywords) def menu_func(self, context): self.layout.operator(ExportDAE.bl_idname, text="Better Collada (.dae)") def register(): bpy.utils.register_module(__name__) bpy.types.INFO_MT_file_export.append(menu_func) def unregister(): bpy.utils.unregister_module(__name__) bpy.types.INFO_MT_file_export.remove(menu_func) if __name__ == "__main__": register()