From 05e85e42c518a4cd7eb895b73b193b9077e742b8 Mon Sep 17 00:00:00 2001 From: lkokemohr Date: Wed, 28 Sep 2016 14:42:56 +0200 Subject: [PATCH] Added two lines regarding the "Godot Export Manager" in README.md. --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 17894db..b259f0a 100644 --- a/README.md +++ b/README.md @@ -10,8 +10,10 @@ format viable for importing meshes into game engines such as scripts/addons folder on your system (you should see other io_scene_* folders there from other addons). Copy the entire dir and not just its contents. -2. Go to the Blender settings and enable the "Better Collada" plugin. +2. Go to the Blender settings and enable the "Better Collada Exporter" plugin. 3. Enjoy full-featured Collada export. +4. (optional) Copy the `godot_export_manager.py` script to the scripts/addons folder. +5. (optional) Enable the "Godot Export Manager" plugin. If you find bugs or want to suggest improvements, please open an issue on the upstream [GitHub repository](https://github.com/godotengine/collada-exporter).