mirror of
https://github.com/godotengine/buildroot.git
synced 2026-01-10 10:10:28 +03:00
* Fix the license because libgit2 has been using some android code without attribution. This explains the change of the hash in the license file, which now includes the text of the BSD-2-Clause license. * Building in-source is accidentely broken in this release and upstream recommends a separate build directory anyway, so use a separate build directory. * Some win32-specific declarations use wchar_t, add an upstreamed patch to avoid a dependency to wchar_t elsewhere. Signed-off-by: Nicolas Cavallari <nicolas.cavallari@green-communications.fr> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
4 lines
198 B
Plaintext
4 lines
198 B
Plaintext
# Locally calculated
|
|
sha256 d557fbf35557bb5df53cbf38ae0081edb4a36494ec0d19741fa673e509245f8f libgit2-1.6.2.tar.gz
|
|
sha256 6f3c2cd59b057e366c1acc073b038135c52d77892bb33bd4d931c5369d3f062b COPYING
|