mirror of
https://github.com/godotengine/build-containers.git
synced 2025-12-31 21:48:41 +03:00
- F36 gives us MinGW GCC 11.2.1 and binutils 2.37 for Windows builds. * Had to downgrade autotools to F35 version for Mono wasm builds. - OSX and iOS builds now use LLVM 14 for osxcross. - Emscripten updated to 3.1.10 for classical builds (still using 1.39.9 for Mono). - Mono 6.12.0.178, and updated godot-mono-builds to fix issue with btls-lib on macOS ARM64 (fixes #95). - SCons 4.3.0. - Linux toolchains not updated yet, need to prepare a new buildroot with latest GCC/binutils.
11 lines
349 B
Docker
11 lines
349 B
Docker
ARG img_version
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FROM godot-mono:${img_version}
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ARG mono_version
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RUN dnf -y install --setopt=install_weak_deps=False \
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xorg-x11-server-Xvfb libX11-devel libXcursor-devel libXrandr-devel libXinerama-devel libXi-devel \
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alsa-lib-devel pulseaudio-libs-devel libudev-devel mesa-libGL-devel mesa-libGLU-devel mesa-dri-drivers
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CMD /bin/bash
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