mirror of
https://github.com/godotengine/build-containers.git
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Update various toolchains for 4.3
- Fedora 40 - SCons 4.7.0 - MinGW 11.0.1 with GCC 14.1.1 and binutils 2.41 - Xcode 15.5 (macOS 14.5, iOS 17.5) - Emscripten 3.1.61
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34
README.md
34
README.md
@@ -37,13 +37,13 @@ The `build.sh` script included is used to build the containers themselves.
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The two arguments can take any value and are meant to convey what Godot branch
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you are building for (e.g. `4.x`) and what Linux distribution the `Dockerfile.base`
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is based on (e.g. `f39` for Fedora 39).
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is based on (e.g. `f40` for Fedora 40).
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Run the command using:
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./build.sh 4.x f39
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./build.sh 4.x f40
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The above will generate images using the tag '4.x-f39'.
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The above will generate images using the tag '4.x-f40'.
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You can then specify it in the `build.sh` of
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[godot-build-scripts](https://github.com/godotengine/godot-build-scripts).
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@@ -65,13 +65,13 @@ you can comment out the corresponding lines from the script:
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These are the expected container image sizes, so you can plan your disk usage in advance:
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REPOSITORY TAG SIZE
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localhost/godot-fedora 4.x-f39 1.20 GB
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localhost/godot-linux 4.x-f39 3.00 GB
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localhost/godot-windows 4.x-f39 2.02 GB
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localhost/godot-web 4.x-f39 2.42 GB
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localhost/godot-android 4.x-f39 4.48 GB
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localhost/godot-osx 4.x-f39 4.94 GB
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localhost/godot-ios 4.x-f39 5.68 GB
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localhost/godot-fedora 4.x-f40 1.20 GB
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localhost/godot-linux 4.x-f40 3.00 GB
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localhost/godot-windows 4.x-f40 2.02 GB
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localhost/godot-web 4.x-f40 2.42 GB
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localhost/godot-android 4.x-f40 4.48 GB
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localhost/godot-osx 4.x-f40 4.94 GB
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localhost/godot-ios 4.x-f40 5.68 GB
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In addition to this, generating containers will also require some host disk space
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(up to 10 GB) for the dependencies (Xcode).
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@@ -79,13 +79,13 @@ In addition to this, generating containers will also require some host disk spac
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## Toolchains
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These are the toolchains currently in use for Godot 4.2 and later:
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These are the toolchains currently in use for Godot 4.3 and later:
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- Base image: Fedora 39
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- SCons: 4.6.0
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- Base image: Fedora 40
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- SCons: 4.7.0
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- Linux: GCC 13.2.0 built against glibc 2.28, binutils 2.40, from our own [Linux SDK](https://github.com/godotengine/buildroot)
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- Windows: MinGW 11.0.0, GCC 13.2.1, binutils 2.40
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- Web: Emscripten 3.1.53
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- Windows: MinGW 11.0.1, GCC 14.1.1, binutils 2.41
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- Web: Emscripten 3.1.61
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- Android: Android NDK 23.2.8568313, build-tools 34.0.0, platform android-34, CMake 3.22.1, JDK 17
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- macOS: Xcode 15.2 with Apple Clang (LLVM 16.0.0), MacOSX SDK 14.2
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- iOS: Xcode 15.2 with Apple Clang (LLVM 16.0.0), iPhoneOS SDK 17.2
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- macOS: Xcode 15.5 with Apple Clang (LLVM 16.0.0), MacOSX SDK 14.5
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- iOS: Xcode 15.5 with Apple Clang (LLVM 16.0.0), iPhoneOS SDK 17.5
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