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Xcode: Update to Xcode 14.1, macOS 13.0, iOS 16.1
Use Fedora 36's Clang since it provides version 14.0.5 which fits the version used by Xcode 14.1.
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6
build.sh
6
build.sh
@@ -54,9 +54,9 @@ $podman_build -t godot-windows:${img_version} -f Dockerfile.windows . 2>&1 | tee
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$podman_build -t godot-web:${img_version} -f Dockerfile.web . 2>&1 | tee logs/web.log
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$podman_build -t godot-android:${img_version} -f Dockerfile.android . 2>&1 | tee logs/android.log
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XCODE_SDK=13.3.1
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OSX_SDK=12.3
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IOS_SDK=15.4
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XCODE_SDK=14.1
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OSX_SDK=13.0
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IOS_SDK=16.1
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if [ ! -e files/MacOSX${OSX_SDK}.sdk.tar.xz ] || [ ! -e files/iPhoneOS${IOS_SDK}.sdk.tar.xz ] || [ ! -e files/iPhoneSimulator${IOS_SDK}.sdk.tar.xz ]; then
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if [ ! -e files/Xcode_${XCODE_SDK}.xip ]; then
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echo "files/Xcode_${XCODE_SDK}.xip is required. It can be downloaded from https://developer.apple.com/download/more/ with a valid apple ID."
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