Update various toolchains for 4.3

- .NET 8.0
- SCons 4.6.0
- Xcode 15.2 (macOS 14.2, iOS 17.2)
- Android API 34
- Emscripten 3.1.53
- Add wayland-devel dependency for Linux
This commit is contained in:
Rémi Verschelde
2024-01-30 19:56:32 +01:00
parent 79d970a6a4
commit af40006600
6 changed files with 27 additions and 23 deletions

View File

@@ -65,13 +65,13 @@ you can comment out the corresponding lines from the script:
These are the expected container image sizes, so you can plan your disk usage in advance:
REPOSITORY TAG SIZE
localhost/godot-fedora 4.x-f39 1.08 GB
localhost/godot-linux 4.x-f39 2.86 GB
localhost/godot-windows 4.x-f39 1.89 GB
localhost/godot-web 4.x-f39 2.24 GB
localhost/godot-android 4.x-f39 3.67 GB
localhost/godot-osx 4.x-f39 4.70 GB
localhost/godot-ios 4.x-f39 5.30 GB
localhost/godot-fedora 4.x-f39 1.20 GB
localhost/godot-linux 4.x-f39 3.00 GB
localhost/godot-windows 4.x-f39 2.02 GB
localhost/godot-web 4.x-f39 2.42 GB
localhost/godot-android 4.x-f39 4.48 GB
localhost/godot-osx 4.x-f39 4.94 GB
localhost/godot-ios 4.x-f39 5.68 GB
In addition to this, generating containers will also require some host disk space
(up to 10 GB) for the dependencies (Xcode).
@@ -82,10 +82,10 @@ In addition to this, generating containers will also require some host disk spac
These are the toolchains currently in use for Godot 4.2 and later:
- Base image: Fedora 39
- SCons: 4.5.2
- SCons: 4.6.0
- Linux: GCC 13.2.0 built against glibc 2.28, binutils 2.40, from our own [Linux SDK](https://github.com/godotengine/buildroot)
- Windows: MinGW 11.0.0, GCC 13.2.1, binutils 2.40
- Web: Emscripten 3.1.39
- Android: Android NDK 23.2.8568313, build-tools 33.0.2, platform android-33, CMake 3.22.1, JDK 17
- macOS: Xcode 15.0 with Apple Clang (LLVM 16.0.0), MacOSX SDK 14.0
- iOS: Xcode 15.0 with Apple Clang (LLVM 16.0.0), iPhoneOS SDK 17.0
- Web: Emscripten 3.1.53
- Android: Android NDK 23.2.8568313, build-tools 34.0.0, platform android-34, CMake 3.22.1, JDK 17
- macOS: Xcode 15.2 with Apple Clang (LLVM 16.0.0), MacOSX SDK 14.2
- iOS: Xcode 15.2 with Apple Clang (LLVM 16.0.0), iPhoneOS SDK 17.2