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https://github.com/godotengine/build-containers.git
synced 2025-12-31 21:48:41 +03:00
Factor out cloning and patching for godot-mono-builds
This will also be used for iOS so it makes sense to do it all together with the split out mono clone. This also allows to pin the commit used more easily.
This commit is contained in:
1
.gitignore
vendored
1
.gitignore
vendored
@@ -8,4 +8,5 @@
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*.zip
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*.xip
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files/mono-*/
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logs/
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@@ -19,16 +19,13 @@ ENV ANDROID_NDK_ROOT=/root/sdk/ndk-bundle/
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RUN cp -a /root/files/${mono_version} /root && \
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export MONO_SOURCE_ROOT=/root/${mono_version} && \
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export make="make -j" && \
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git clone --progress https://github.com/godotengine/godot-mono-builds /root/godot-mono-builds && \
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cd /root/godot-mono-builds && \
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git checkout 710b275fbf29ddb03fd5285c51782951a110cdab && \
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python3 patch_mono.py && \
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cd /root/${mono_version}/godot-mono-builds && \
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python3 android.py configure --target=all-runtime && \
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python3 android.py make --target=all-runtime && \
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cd /root/${mono_version} && git clean -fdx && NOCONFIGURE=1 ./autogen.sh && \
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cd /root/godot-mono-builds && \
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cd /root/${mono_version}/godot-mono-builds && \
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python3 bcl.py make --product=android && \
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cd /root && \
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rm -rf /root/${mono_version} /root/godot-mono-builds
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rm -rf /root/${mono_version}
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CMD /bin/bash
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@@ -19,16 +19,14 @@ RUN cp -a /root/files/${mono_version} /root && \
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patch -p1 < /root/files/patches/mono-pr17094-bump-emscripten-1.38.46.patch && \
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export MONO_SOURCE_ROOT=/root/${mono_version} && \
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export make="make -j" && \
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git clone --progress https://github.com/godotengine/godot-mono-builds /root/godot-mono-builds && \
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cd /root/godot-mono-builds && \
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git checkout 710b275fbf29ddb03fd5285c51782951a110cdab && \
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cd /root/${mono_version}/godot-mono-builds && \
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python3 patch_emscripten.py && \
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python3 wasm.py configure --target=runtime && \
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python3 wasm.py make --target=runtime && \
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cd /root/${mono_version} && git clean -fdx && NOCONFIGURE=1 ./autogen.sh && \
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cd /root/godot-mono-builds && \
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cd /root/${mono_version}/godot-mono-builds && \
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python3 bcl.py make --product wasm && \
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cd /root && \
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rm -rf /root/${mono_version} /root/godot-mono-builds
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rm -rf /root/${mono_version}
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CMD /bin/bash
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7
build.sh
7
build.sh
@@ -89,6 +89,13 @@ if [ ! -e ${mono_root} ]; then
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# Download all submodules, up to 6 at a time
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git submodule update --init --recursive --recommend-shallow -j 6 --progress
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patch -p1 < ${files_root}/patches/mono-unity-Clear-TLS-instead-of-aborting.patch
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# Set up godot-mono-builds in tree
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git clone --progress https://github.com/godotengine/godot-mono-builds
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pushd godot-mono-builds
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git checkout 710b275fbf29ddb03fd5285c51782951a110cdab
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export MONO_SOURCE_ROOT=${mono_root}
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python3 patch_mono.py
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popd
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popd
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fi
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