Windows: Request net_4_x explicitly so that configure aborts if it can't be built

This commit is contained in:
Rémi Verschelde
2021-02-10 23:25:11 +01:00
parent 5fb821d113
commit 57fdc2cebf
2 changed files with 5 additions and 2 deletions

View File

@@ -103,6 +103,7 @@ $podman_build -t godot-export:${img_version} -f Dockerfile.export . 2>&1 | tee l
$podman_build_mono -t godot-mono:${img_version} -f Dockerfile.mono . 2>&1 | tee logs/mono.log
$podman_build_mono -t godot-mono-glue:${img_version} -f Dockerfile.mono-glue . 2>&1 | tee logs/mono-glue.log
# The ulimit below is necessary to use Wine to workaround Mono cross-compilation bugs (see GH-32).
$podman_build_mono -t godot-windows:${img_version} -f Dockerfile.windows --ulimit nofile=65536 . 2>&1 | tee logs/windows.log
$podman_build_mono -t godot-ubuntu-64:${img_version} -f Dockerfile.ubuntu-64 . 2>&1 | tee logs/ubuntu-64.log
$podman_build_mono -t godot-ubuntu-32:${img_version} -f Dockerfile.ubuntu-32 . 2>&1 | tee logs/ubuntu-32.log