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https://github.com/godotengine/build-containers.git
synced 2025-12-31 21:48:41 +03:00
Update README with Fedora 34 digest, disable MSVC build
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36
build.sh
36
build.sh
@@ -8,15 +8,6 @@ if [ -z $podman ]; then
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exit 1
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fi
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if ! grep -rq '/usr/bin/wine' /proc/sys/fs/binfmt_misc; then
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echo "binfmt_misc support for PE pointing to /usr/bin/wine must be enabled to build the Windows mono container."
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echo "This can be done by:"
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echo 'mount binfmt_misc -t binfmt_misc /proc/sys/fs/binfmt_misc'
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echo 'echo ":windows:M::MZ::/usr/bin/wine:" > /proc/sys/fs/binfmt_misc/register'
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echo 'echo ":windowsPE:M::PE::/usr/bin/wine:" > /proc/sys/fs/binfmt_misc/register'
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exit 1
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fi
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if [ -z "$1" -o -z "$2" ]; then
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echo "Usage: $0 <godot branch> <mono version> [<mono branch> <mono commit hash>]"
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echo
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@@ -43,6 +34,7 @@ img_version=$godot_branch-$mono_version
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files_root=$(pwd)/files
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mono_commit=
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mono_commit_str=
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build_msvc=0
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# If optional Mono git branch and commit hash were passed, use them.
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if [ ! -z "$3" -a ! -z "$4" ]; then
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@@ -135,16 +127,18 @@ fi
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$podman_build_mono -t godot-osx:${img_version} -f Dockerfile.osx . 2>&1 | tee logs/osx.log
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$podman_build_mono -t godot-ios:${img_version} -f Dockerfile.ios . 2>&1 | tee logs/ios.log
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if [ ! -e files/msvc2017.tar ]; then
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echo
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echo "files/msvc2017.tar is missing. This file can be created on a Windows 7 or 10 machine by downloading the 'Visual Studio Tools' installer."
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echo "here: https://visualstudio.microsoft.com/downloads/#build-tools-for-visual-studio-2017"
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echo "The required components can be installed by running"
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echo "vs_buildtools.exe --add Microsoft.VisualStudio.Workload.UniversalBuildTools --add Microsoft.VisualStudio.Workload.VCTools --add Microsoft.VisualStudio.Component.Windows10SDK.16299.Desktop --add Microsoft.VisualStudio.Component.Windows10SDK.16299.UWP.Native --passive"
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echo "after that create a zipfile of C:/Program Files (x86)/Microsoft Visual Studio"
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echo "tar -cf msvc2017.tar -C \"c:/Program Files (x86)/ Microsoft Visual Studio\""
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echo
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exit 1
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fi
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if [ "${build_msvc}" != "0" ]; then
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if [ ! -e files/msvc2017.tar ]; then
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echo
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echo "files/msvc2017.tar is missing. This file can be created on a Windows 7 or 10 machine by downloading the 'Visual Studio Tools' installer."
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echo "here: https://visualstudio.microsoft.com/downloads/#build-tools-for-visual-studio-2017"
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echo "The required components can be installed by running"
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echo "vs_buildtools.exe --add Microsoft.VisualStudio.Workload.UniversalBuildTools --add Microsoft.VisualStudio.Workload.VCTools --add Microsoft.VisualStudio.Component.Windows10SDK.16299.Desktop --add Microsoft.VisualStudio.Component.Windows10SDK.16299.UWP.Native --passive"
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echo "after that create a zipfile of C:/Program Files (x86)/Microsoft Visual Studio"
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echo "tar -cf msvc2017.tar -C \"c:/Program Files (x86)/ Microsoft Visual Studio\""
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echo
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exit 1
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fi
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$podman_build -t godot-msvc:${img_version} -f Dockerfile.msvc -v ${files_root}:/root/files . 2>&1 | tee logs/msvc.log
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$podman_build -t godot-msvc:${img_version} -f Dockerfile.msvc -v ${files_root}:/root/files . 2>&1 | tee logs/msvc.log
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fi
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