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Update to Android NDK r23, Emscripten 3.1.14
Keeping NDK r21 for building Mono itself as it's not compatible yet with NDK r22+ (see godotengine/godot-mono-builds#68).
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2
build.sh
2
build.sh
@@ -62,7 +62,7 @@ if [ ! -e ${mono_root} ]; then
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# Set up godot-mono-builds in tree
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git clone --progress https://github.com/godotengine/godot-mono-builds
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pushd godot-mono-builds
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git checkout 2fa04b9dc73a9e84037ef165c88f0cddfaa8705b
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git checkout fcf205c105bb2eb88dc85975887170c42675d245
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export MONO_SOURCE_ROOT=${mono_root}
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python3 patch_mono.py
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popd
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