mirror of
https://github.com/godotengine/FBX2glTF.git
synced 2025-12-31 21:48:37 +03:00
294 lines
7.5 KiB
YAML
294 lines
7.5 KiB
YAML
name: "Build FBX2glTF"
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on:
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pull_request:
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branches:
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- master
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push:
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branches:
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- master
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tags:
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- "v*"
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concurrency:
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group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-build
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cancel-in-progress: true
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jobs:
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build-windows:
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runs-on: windows-2022
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Install conan
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run: |
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pip install --upgrade conan==1.63.0
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shell: bash
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- name: Setup conan profile
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run: |
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conan profile new default --detect
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conan profile show default
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shell: bash
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- name: Setup filter.lfs.required
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run: |
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git config --global filter.lfs.required false
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shell: bash
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- name: Setup filter.lfs.smudge
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run: |
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git config --global filter.lfs.smudge "git-lfs smudge --skip %f"
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shell: bash
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- name: Setup filter.lfs.process
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run: |
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git config --global filter.lfs.process "git-lfs filter-process --skip"
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shell: bash
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- name: Fetch sdk
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run: |
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curl -O -L "https://github.com/V-Sekai/FBXSDK-Windows/archive/refs/tags/2020.2.zip"
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shell: cmd
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- name: install 7z extract
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run: |
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7z x 2020.2.zip
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shell: cmd
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- name: move
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run: |
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mkdir -p sdk
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mv ./FBXSDK-Windows-2020.2/sdk .
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shell: bash
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- name: Decompress sdk
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run: |
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zstd -d -r --rm ./sdk || true
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shell: bash
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- name: Conan install
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run: |
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conan install . -i build -s build_type=Release -s compiler="Visual Studio" --build missing
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shell: cmd
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- name: Conan build
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run: |
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conan build -bf build .
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shell: cmd
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- name: Run FBX2glTF help
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run: |
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./build/Release/FBX2glTF.exe --help
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shell: bash
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- name: Prepare artifacts
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run: |
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export TARGET=FBX2glTF-windows-x86_64
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mkdir $TARGET
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cp sdk/Windows/2020.2/License.rtf $TARGET/FBX-SDK-License.rtf
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cp LICENSE $TARGET/FBX2glTF-License.txt
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cp build/Release/FBX2glTF.exe $TARGET/FBX2glTF-windows-x86_64.exe
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7z a -r $TARGET.zip $TARGET
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shell: bash
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- name: Release
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uses: softprops/action-gh-release@v1
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if: startsWith(github.ref, 'refs/tags/')
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with:
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files: |
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FBX2glTF-windows-x86_64.zip
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FBX2glTF-windows-x86_64/FBX2glTF-License.txt
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FBX2glTF-windows-x86_64/FBX-SDK-License.rtf
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- name: FBX2glTF-windows-x86_64
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uses: actions/upload-artifact@v4
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with:
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name: FBX2glTF-windows-x86_64
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path: FBX2glTF-windows-x86_64/*
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build-linux:
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runs-on: ubuntu-20.04
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Install conan
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run: |
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pip install --upgrade conan==1.63.0
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shell: bash
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- name: Setup conan profile
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run: |
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conan profile new default --detect
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conan profile show default
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shell: bash
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- name: Setup filter.lfs.required
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run: |
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git config --global filter.lfs.required false
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shell: bash
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- name: Setup filter.lfs.smudge
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run: |
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git config --global filter.lfs.smudge "git-lfs smudge --skip %f"
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shell: bash
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- name: Setup filter.lfs.process
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run: |
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git config --global filter.lfs.process "git-lfs filter-process --skip"
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shell: bash
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- name: Fetch sdk
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run: |
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curl -O -L "https://github.com/V-Sekai/FBXSDK-Linux/archive/refs/tags/2020.2.zip"
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shell: bash
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- name: install 7z extract
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run: |
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7z x 2020.2.zip
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shell: bash
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- name: move
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run: |
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mkdir -p sdk
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mv ./FBXSDK-Linux-2020.2/sdk .
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shell: bash
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- name: Decompress sdk
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run: |
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zstd -d -r --rm ./sdk || true
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shell: bash
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- name: Conan install
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run: |
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conan install . -i build -s build_type=Release --build fmt -s compiler.libcxx=libstdc++11 --build missing
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shell: bash
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- name: Conan build
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run: |
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conan build -bf build .
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shell: bash
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- name: Run FBX2glTF help
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run: |
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./build/FBX2glTF --help
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shell: bash
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- name: Prepare artifacts
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run: |
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export TARGET=FBX2glTF-linux-x86_64
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mkdir $TARGET
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cp sdk/Linux/2020.2/License.txt $TARGET/FBX-SDK-License.txt
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cp LICENSE $TARGET/FBX2glTF-License.txt
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cp build/FBX2glTF $TARGET/FBX2glTF-linux-x86_64
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7z a -r $TARGET.zip $TARGET
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shell: bash
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- name: Release
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uses: softprops/action-gh-release@v1
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if: startsWith(github.ref, 'refs/tags/')
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with:
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files: FBX2glTF-linux-x86_64.zip
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- name: FBX2glTF-linux-x86_64
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uses: actions/upload-artifact@v4
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with:
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name: FBX2glTF-linux-x86_64
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path: FBX2glTF-linux-x86_64/*
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build-macos:
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runs-on: macos-13
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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|
|
- name: Install conan
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|
run: |
|
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pip install --upgrade conan==1.63.0
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shell: bash
|
|
|
|
- name: Setup conan profile
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run: |
|
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conan profile new default --detect
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conan profile show default
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shell: bash
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|
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- name: Setup filter.lfs.required
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run: |
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git config --global filter.lfs.required false
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shell: bash
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|
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- name: Setup filter.lfs.smudge
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run: |
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git config --global filter.lfs.smudge "git-lfs smudge --skip %f"
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shell: bash
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|
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- name: Setup filter.lfs.process
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run: |
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git config --global filter.lfs.process "git-lfs filter-process --skip"
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shell: bash
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- name: Fetch sdk
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run: |
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curl -O -L "https://github.com/V-Sekai/FBXSDK-Darwin/archive/refs/tags/2020.2.zip"
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shell: bash
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- name: install 7z extract
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run: |
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7z x 2020.2.zip
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shell: bash
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|
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- name: move
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run: |
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mkdir -p sdk
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mv ./FBXSDK-Darwin-2020.2/sdk .
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shell: bash
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- name: Decompress sdk
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run: |
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zstd -d -r --rm ./sdk || true
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shell: bash
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- name: Conan install
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run: |
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env CMAKE_OSX_ARCHITECTURES=x86_64 conan install . -i build -s build_type=Release --settings arch=x86_64 --build missing
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shell: bash
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- name: Conan build
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run: |
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env CMAKE_OSX_ARCHITECTURES=x86_64 conan build -bf build .
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shell: bash
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- name: Run FBX2glTF help
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run: |
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./build/FBX2glTF --help
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shell: bash
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- name: Adhoc signature
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run: |
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codesign -s - --options=runtime build/FBX2glTF
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shell: bash
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- name: Prepare artifacts
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run: |
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export TARGET=FBX2glTF-macos-x86_64
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mkdir $TARGET
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cp sdk/Darwin/2020.2/License.rtf $TARGET/FBX-SDK-License.rtf
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cp LICENSE $TARGET/FBX2glTF-License.txt
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cp build/FBX2glTF $TARGET/FBX2glTF-macos-x86_64
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7z a -r $TARGET.zip $TARGET
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shell: bash
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|
|
- name: Release
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uses: softprops/action-gh-release@v1
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if: startsWith(github.ref, 'refs/tags/')
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with:
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files: FBX2glTF-macos-x86_64.zip
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- name: FBX2glTF-macos-x86_64
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uses: actions/upload-artifact@v4
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with:
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name: FBX2glTF-macos-x86_64
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path: FBX2glTF-macos-x86_64/*
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