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source-sdk-2013/sp/src/vpc_scripts/default.vgc

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//-----------------------------------------------------------------------------
// DEFAULT.VGC
//
// Configurations for all Source(TM) Projects
//-----------------------------------------------------------------------------
////////////////
// Game Names //
////////////////
$Games
{
"EPISODIC"
"HL2"
}
// Makes the VPC scripts work in the SDK's context
$Conditional "SOURCESDK" "1"
//-----------------------------------------------------------------------------
// Mapbase - Additional toolsets (NOTE: Enabling any of these makes the solution incompatible with Visual Studio 2013)
$Conditional VS2017 "0" // Toggles Visual Studio 2017 (v141) toolset
$Conditional VS2019 "0" // Toggles Visual Studio 2019 (v142) toolset
$Conditional VS2022 "0" // Toggles Visual Studio 2022 (v143) toolset
//
// Note that the following projects currently do not compile with any of the above toolsets and are not included in
// their solutions:
//
// - phonemeextractor (may be fixable with modification)
// - qc_eyes (might be fixed by having C++ MFC for v141 build tools and/or C++ ATL for v141 build tools installed)
//
//-----------------------------------------------------------------------------
$Include "vpc_scripts\projects.vgc"
$Include "vpc_scripts\groups.vgc"