Commit Graph
154 Commits
Author SHA1 Message Date
Blixibon 4e3f58f4b5 Merge pull request #272 from Blixibon/mapbase/feature/zombie-serverside-headcrab-ragdoll-fixes
Fix serverside zombie headcrab ragdoll not using correct origin
2024-02-04 15:24:31 -06:00
Blixibon 4c2823e814 Merge pull request #271 from Blixibon/mapbase/feature/new-companion-npc-concepts
New and ported response concepts for companion NPCs
2024-02-04 15:24:09 -06:00
Blixibon 4cea5d1123 Merge pull request #270 from Blixibon/mapbase/feature/dynamic-interaction-improvements
NPC dynamic interaction improvements and fixes
2024-02-04 15:23:40 -06:00
Blixibon 8505ab4579 Merge pull request #262 from Blixibon/mapbase/feature/hl2-pistol-upwards-viewkick
weapon_pistol upwards view kick cvar
2024-02-04 15:22:03 -06:00
Blixibon de01ce6292 Merge pull request #261 from samisalreadytaken/dev
Misc vscript additions
2024-02-04 15:20:12 -06:00
samisalreadytaken 976eb23299 Add vscript funcs
Panel::RemoveTickSignal()
CAI_BaseNPC::IsMedic()
2024-02-02 17:06:25 +03:00
ALLEN-PC\acj30 4e7814eeea Fix function call being in the wrong place 2024-01-05 14:57:43 -06:00
ALLEN-PC\acj30 8b7c6952ba Fix AE_ZOMBIE_POPHEADCRAB using inaccurate headcrab release position 2024-01-05 14:40:37 -06:00
ALLEN-PC\acj30 06b27acd74 Fix CNPC_BaseZombie::HeadcrabFits() and blood impacts not working with serverside ragdolls 2024-01-05 14:39:26 -06:00
ALLEN-PC\acj30 7c5c90ebeb Fix TLK_NEW_ENEMY not playing on headcrabs or zombies 2024-01-05 13:26:47 -06:00
ALLEN-PC\acj30 e1c890a011 New response context-based check for TLK_SPOTTED_HEADCRAB_LEAVING_ZOMBIE (because some death types, such as serverside ragdolling, remove the zombie instantly) 2024-01-05 13:19:33 -06:00
ALLEN-PC\acj30 3ce8a35567 Add func_tank behavior criteria 2024-01-03 16:01:07 -06:00
ALLEN-PC\acj30 85c1f7d113 Add new response concepts + port several Alyx concepts for companion NPCs 2024-01-03 15:57:18 -06:00
ALLEN-PC\acj30 3861c6a742 Fix semicolon 2024-01-03 14:21:28 -06:00
ALLEN-PC\acj30 591039439c Fixes and hacks for HL2 NPCs performing dynamic interactions 2024-01-03 13:32:49 -06:00
ALLEN-PC\acj30 b97a58e9fa Add optional upwards viewkick to HL2 weapon_pistol 2023-12-17 11:55:51 -06:00
Blixibon c3f0509e72 Merge pull request #236 from Crimson-X1/feature/prop_sprinting
Toggleable "Prop Sprinting" Mechanic
2023-10-25 00:56:22 -05:00
Blixibon 715acf4ff5 Apply suggestions from code review 2023-10-25 00:26:29 -05:00
ALLEN-PC\acj30 c406a6702f Fix ViewPunch random for singleplayer AR2 2023-10-24 23:25:01 -05:00
Blixibon 8280197df3 Merge pull request #237 from AgentAgrimar/master
Assign Held Physcannon Entity to Pass into Commander Goal Trace
2023-10-24 22:59:39 -05:00
Blixibon 68ea86ec4f Merge pull request #229 from arbabf/develop
Extend point_bugbait functionality
2023-10-24 22:26:50 -05:00
Blixibon 8c338156e0 Fix existing point_bugbaits not using radius 2023-10-24 21:33:01 -05:00
Blixibon 6915787c80 Merge pull request #183 from Petercov/mapbase-feature/custom-weapons
Enhanced custom weapons support
2023-10-24 19:12:05 -05:00
Agent Agrimar 1876d1abf4 Properly assign held physcannon entity to pass into commander goal trace 2023-05-15 00:39:26 -04:00
Crimson-X1 f8d3bea87e Initial commit 2023-04-03 14:24:20 -07:00
Arbab Ahmed 1ff5d61d4f Add new inputs for the new functionality 2023-02-20 23:21:09 +11:00
Arbab Ahmed 172417867b add mins and maxs to point_bugbait 2023-02-19 20:01:32 +11:00
Blixibon bbd8d86f87 Fix metrocops using the wrong animation when pushing player with a gun 2022-11-22 17:14:57 -06:00
Blixibon d6f4ea38a2 Fixed typo in weapon_sniperrifle.cpp 2022-11-21 00:47:05 -06:00
Blixibon 9b3977e30d Fix crash with player use animations 2022-10-26 23:02:46 -05:00
Blixibon 5cc53c10ee Fix Combine dropships not dropping APCs correctly after save/load 2022-10-26 22:09:32 -05:00
Blixibon 6945ef2468 Fixed npc_sniper not acquiring player as target after SP respawn 2022-10-16 13:47:29 -05:00
Blixibon 1cff3a2cd0 Fixed RPG readiness activities being marked as required 2022-08-06 14:46:34 -05:00
Blixibon a4657d0cf1 Fixed a crash involving player +USE anims 2022-07-16 13:16:45 -05:00
Blixibon 0615b367ca Two misc. fixes 2022-07-16 00:05:28 -05:00
Blixibon 5536021e4f Added SetSpeechTarget() for citizen heal/ammo concepts 2022-07-16 00:04:46 -05:00
Blixibon 39ec4ee704 Fixed zombie serverside ragdoll gibs crashing when one of the models isn't valid 2022-05-04 20:52:21 -05:00
Blixibon ad4adf90ca Fixed a typo 2022-05-04 20:50:44 -05:00
Blixibon 1d1caaf7cb Merge pull request #185 from Petercov/mapbase-feature/enemyfinder-nodraw-fix
Fixed enemyfinders becoming visible when they wake
2022-04-26 14:39:18 -05:00
Blixibon daa4779978 Small fixes for issues of various sizes 2022-04-26 08:04:54 -05:00
Peter Covington a6a8a04b1f Fixed enemyfinders becoming visible when they wake 2022-04-20 09:41:26 -04:00
Peter Covington 179b7a5298 Added factory for bullet-firing guns 2022-04-18 23:46:23 -04:00
Blixibon f79515fc11 Redid parts of backup activity system to support weapon act table recursion 2022-03-09 14:10:11 -06:00
Blixibon 670465dc58 Fixed companion melee damage not saving/restoring 2022-03-08 19:45:42 -06:00
Blixibon c25053d1d2 Fixed a typo 2021-12-10 15:07:16 -06:00
Blixibon 483abff3b3 Added custom gameinfo.txt values for HL2 default player model + enabling external drawing by default 2021-11-27 15:48:51 -06:00
Blixibon 6b13b83231 Added ability to translate actbusy forced move activity translation 2021-11-22 23:03:26 -06:00
Blixibon 4e3287842e Added optional new activities for unused HL2 weapons included in the Source SDK (deactivated by default) 2021-11-20 20:49:24 -06:00
Blixibon d2fdfd3fe1 Changed activity preprocessors to use #if instead of #ifdef 2021-11-20 20:37:37 -06:00
Blixibon 5090c8b743 Fixed player +USE animation cvar aliasing issue 2021-11-20 20:33:27 -06:00