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https://github.com/celisej567/source-sdk-2013.git
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Merge branch 'develop' into feature/asw-response-system
# Conflicts: # sp/src/game/server/server_mapbase.vpc
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@@ -352,9 +352,9 @@ struct thinkfunc_t
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#ifdef MAPBASE_VSCRIPT
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struct scriptthinkfunc_t
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{
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int m_nNextThinkTick;
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HSCRIPT m_hfnThink;
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unsigned short m_iContextHash;
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int m_nNextThinkTick;
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bool m_bNoParam;
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};
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#endif
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@@ -2025,7 +2025,7 @@ public:
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void ScriptStopThink();
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void ScriptContextThink();
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private:
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CUtlVector< scriptthinkfunc_t > m_ScriptThinkFuncs;
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CUtlVector< scriptthinkfunc_t* > m_ScriptThinkFuncs;
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public:
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#endif
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const char* GetScriptId();
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@@ -2056,8 +2056,10 @@ public:
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const Vector& ScriptGetAngles(void) { static Vector vec; QAngle qa = GetAbsAngles(); vec.x = qa.x; vec.y = qa.y; vec.z = qa.z; return vec; }
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#endif
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#ifndef MAPBASE_VSCRIPT
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void ScriptSetSize(const Vector& mins, const Vector& maxs) { UTIL_SetSize(this, mins, maxs); }
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void ScriptUtilRemove(void) { UTIL_Remove(this); }
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#endif
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void ScriptSetOwner(HSCRIPT hEntity) { SetOwnerEntity(ToEnt(hEntity)); }
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void ScriptSetOrigin(const Vector& v) { Teleport(&v, NULL, NULL); }
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void ScriptSetForward(const Vector& v) { QAngle angles; VectorAngles(v, angles); Teleport(NULL, &angles, NULL); }
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@@ -2083,6 +2085,7 @@ public:
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const char* ScriptGetModelName(void) const;
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HSCRIPT ScriptGetModelKeyValues(void);
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void ScriptStopSound(const char* soundname);
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void ScriptEmitSound(const char* soundname);
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float ScriptSoundDuration(const char* soundname, const char* actormodel);
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