Applied even more player animations to SP HL2 weapons

This commit is contained in:
Blixibon
2021-11-17 00:19:46 -06:00
parent 045cc293f3
commit dc6d4e0963
2 changed files with 7 additions and 0 deletions

View File

@@ -828,6 +828,10 @@ void CWeaponCrossbow::PrimaryAttack( void )
{
m_iPrimaryAttacks++;
gamestats->Event_WeaponFired( pPlayer, true, GetClassname() );
#ifdef MAPBASE
pPlayer->SetAnimation( PLAYER_ATTACK1 );
#endif
}
}