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Fixed env_credits always resetting sv_unlockedchapters to 15 when it shouldn't
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@@ -553,6 +553,11 @@ CUtlVector<MODCHAPTER> *Mapbase_GetChapterList()
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return &g_MapbaseChapterList;
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}
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int Mapbase_GetChapterCount()
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{
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return g_MapbaseChapterList.Count();
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}
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ThreeState_t Flashlight_GetLegacyVersionKey()
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{
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KeyValues *gameinfo = new KeyValues( "GameInfo" );
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