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Integrating vscript interface code (based on Alien Swarm)
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@@ -36,6 +36,7 @@ public:
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m_pEvent( 0 ),
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m_pScene( 0 ),
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m_pActor( 0 ),
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m_hSceneEntity(0),
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m_bStarted( false ),
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m_iLayer( -1 ),
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m_iPriority( 0 ),
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@@ -63,6 +64,8 @@ public:
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// Current actor
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CChoreoActor *m_pActor;
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CHandle< CSceneEntity > m_hSceneEntity;
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// Set after the first time the event has been configured ( allows
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// bumping markov index only at start of event playback, not every frame )
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bool m_bStarted;
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