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https://github.com/celisej567/source-sdk-2013.git
synced 2026-09-23 20:09:45 +03:00
Changed activity preprocessors to use #if instead of #ifdef
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@@ -1399,7 +1399,7 @@ PRECACHE_WEAPON_REGISTER(weapon_rpg);
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acttable_t CWeaponRPG::m_acttable[] =
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{
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{ ACT_RANGE_ATTACK1, ACT_RANGE_ATTACK_RPG, true },
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#ifdef EXPANDED_HL2_WEAPON_ACTIVITIES
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#if EXPANDED_HL2_WEAPON_ACTIVITIES
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{ ACT_RANGE_AIM_LOW, ACT_RANGE_AIM_RPG_LOW, false },
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{ ACT_RANGE_ATTACK1_LOW, ACT_RANGE_ATTACK_RPG_LOW, false },
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{ ACT_GESTURE_RANGE_ATTACK1, ACT_GESTURE_RANGE_ATTACK_RPG, false },
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@@ -1417,12 +1417,12 @@ acttable_t CWeaponRPG::m_acttable[] =
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{ ACT_RUN_CROUCH, ACT_RUN_CROUCH_RPG, true },
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{ ACT_COVER_LOW, ACT_COVER_LOW_RPG, true },
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#ifdef EXPANDED_HL2_WEAPON_ACTIVITIES
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#if EXPANDED_HL2_WEAPON_ACTIVITIES
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{ ACT_ARM, ACT_ARM_RPG, false },
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{ ACT_DISARM, ACT_DISARM_RPG, false },
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#endif
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#ifdef EXPANDED_HL2_COVER_ACTIVITIES
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#if EXPANDED_HL2_COVER_ACTIVITIES
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{ ACT_RANGE_AIM_MED, ACT_RANGE_AIM_RPG_MED, false },
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{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_RPG_MED, false },
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#endif
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@@ -1436,7 +1436,7 @@ acttable_t CWeaponRPG::m_acttable[] =
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{ ACT_HL2MP_GESTURE_RANGE_ATTACK, ACT_HL2MP_GESTURE_RANGE_ATTACK_RPG, false },
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{ ACT_HL2MP_GESTURE_RELOAD, ACT_HL2MP_GESTURE_RELOAD_RPG, false },
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{ ACT_HL2MP_JUMP, ACT_HL2MP_JUMP_RPG, false },
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#ifdef EXPANDED_HL2DM_ACTIVITIES
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#if EXPANDED_HL2DM_ACTIVITIES
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{ ACT_HL2MP_WALK, ACT_HL2MP_WALK_RPG, false },
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{ ACT_HL2MP_GESTURE_RANGE_ATTACK2, ACT_HL2MP_GESTURE_RANGE_ATTACK2_RPG, false },
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#endif
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