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https://github.com/celisej567/source-sdk-2013.git
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Changed activity preprocessors to use #if instead of #ifdef
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@@ -161,7 +161,7 @@ acttable_t CWeaponPistol::m_acttable[] =
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// Activities ported from weapon_alyxgun below
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//
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#ifdef EXPANDED_HL2_WEAPON_ACTIVITIES
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#if EXPANDED_HL2_WEAPON_ACTIVITIES
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// Readiness activities (not aiming)
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{ ACT_IDLE_RELAXED, ACT_IDLE_PISTOL_RELAXED, false },//never aims
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{ ACT_IDLE_STIMULATED, ACT_IDLE_PISTOL_STIMULATED, false },
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@@ -241,14 +241,14 @@ acttable_t CWeaponPistol::m_acttable[] =
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{ ACT_READINESS_STIMULATED_TO_RELAXED, ACT_READINESS_PISTOL_STIMULATED_TO_RELAXED, false },
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#endif
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#ifdef EXPANDED_HL2_WEAPON_ACTIVITIES
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#if EXPANDED_HL2_WEAPON_ACTIVITIES
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{ ACT_WALK_CROUCH, ACT_WALK_CROUCH_PISTOL, true },
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{ ACT_WALK_CROUCH_AIM, ACT_WALK_CROUCH_AIM_PISTOL, true },
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{ ACT_RUN_CROUCH, ACT_RUN_CROUCH_PISTOL, true },
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{ ACT_RUN_CROUCH_AIM, ACT_RUN_CROUCH_AIM_PISTOL, true },
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#endif
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#ifdef EXPANDED_HL2_COVER_ACTIVITIES
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#if EXPANDED_HL2_COVER_ACTIVITIES
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{ ACT_RANGE_AIM_MED, ACT_RANGE_AIM_PISTOL_MED, false },
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{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_PISTOL_MED, false },
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@@ -267,7 +267,7 @@ acttable_t CWeaponPistol::m_acttable[] =
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{ ACT_HL2MP_GESTURE_RANGE_ATTACK, ACT_HL2MP_GESTURE_RANGE_ATTACK_PISTOL, false },
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{ ACT_HL2MP_GESTURE_RELOAD, ACT_HL2MP_GESTURE_RELOAD_PISTOL, false },
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{ ACT_HL2MP_JUMP, ACT_HL2MP_JUMP_PISTOL, false },
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#ifdef EXPANDED_HL2DM_ACTIVITIES
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#if EXPANDED_HL2DM_ACTIVITIES
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{ ACT_HL2MP_WALK, ACT_HL2MP_WALK_PISTOL, false },
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{ ACT_HL2MP_GESTURE_RANGE_ATTACK2, ACT_HL2MP_GESTURE_RANGE_ATTACK2_PISTOL, false },
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#endif
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