Changed activity preprocessors to use #if instead of #ifdef

This commit is contained in:
Blixibon
2021-11-20 20:37:37 -06:00
parent 5090c8b743
commit d2fdfd3fe1
32 changed files with 88 additions and 88 deletions

View File

@@ -100,7 +100,7 @@ acttable_t CWeaponBugBait::m_acttable[] =
{ ACT_HL2MP_GESTURE_RANGE_ATTACK, ACT_HL2MP_GESTURE_RANGE_ATTACK_GRENADE, false },
{ ACT_HL2MP_GESTURE_RELOAD, ACT_HL2MP_GESTURE_RELOAD_GRENADE, false },
{ ACT_HL2MP_JUMP, ACT_HL2MP_JUMP_GRENADE, false },
#ifdef EXPANDED_HL2DM_ACTIVITIES
#if EXPANDED_HL2DM_ACTIVITIES
{ ACT_HL2MP_WALK, ACT_HL2MP_WALK_GRENADE, false },
{ ACT_HL2MP_GESTURE_RANGE_ATTACK2, ACT_HL2MP_GESTURE_RANGE_ATTACK2_GRENADE, false },
#endif