From d18b5a21447788c8e8a3a8360f53ad2671a07287 Mon Sep 17 00:00:00 2001 From: "ALLEN-PC\\acj30" Date: Fri, 3 Nov 2023 16:27:42 -0500 Subject: [PATCH] Fix clientside C_BaseCombatCharacter hierarchy in VScript --- sp/src/game/client/c_basecombatcharacter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sp/src/game/client/c_basecombatcharacter.cpp b/sp/src/game/client/c_basecombatcharacter.cpp index 1656f567..0afe4cbf 100644 --- a/sp/src/game/client/c_basecombatcharacter.cpp +++ b/sp/src/game/client/c_basecombatcharacter.cpp @@ -181,7 +181,7 @@ END_PREDICTION_DATA() #ifdef MAPBASE_VSCRIPT -BEGIN_ENT_SCRIPTDESC( C_BaseCombatCharacter, CBaseEntity, "" ) +BEGIN_ENT_SCRIPTDESC( C_BaseCombatCharacter, C_BaseAnimating, "" ) DEFINE_SCRIPTFUNC_NAMED( ScriptGetAmmoCount, "GetAmmoCount", "" ) DEFINE_SCRIPTFUNC_NAMED( ScriptGetActiveWeapon, "GetActiveWeapon", "" ) DEFINE_SCRIPTFUNC_NAMED( ScriptGetWeapon, "GetWeapon", "" )