Added prototype Response System library port from the Alien Swarm SDK

This commit is contained in:
Blixibon
2021-03-08 02:11:13 -06:00
parent 251725c987
commit d081a0cee3
61 changed files with 11056 additions and 63 deletions

View File

@@ -126,8 +126,10 @@ $Project
$File "ai_concommands.cpp"
$File "ai_condition.cpp"
$File "ai_condition.h"
$File "AI_Criteria.cpp"
$File "AI_Criteria.cpp" [!$NEW_RESPONSE_SYSTEM]
$File "AI_Criteria.h"
$File "$SRCDIR\game\shared\ai_criteria_new.cpp" [$NEW_RESPONSE_SYSTEM]
$File "$SRCDIR\game\shared\ai_criteria_new.h" [$NEW_RESPONSE_SYSTEM]
$File "ai_debug.h"
$File "$SRCDIR\game\shared\ai_debug_shared.h"
$File "ai_default.cpp"
@@ -182,8 +184,10 @@ $Project
$File "ai_planesolver.h"
$File "ai_playerally.cpp"
$File "ai_playerally.h"
$File "AI_ResponseSystem.cpp"
$File "AI_ResponseSystem.cpp" [!$NEW_RESPONSE_SYSTEM]
$File "AI_ResponseSystem.h"
$File "$SRCDIR\game\shared\ai_responsesystem_new.cpp" [$NEW_RESPONSE_SYSTEM]
$File "$SRCDIR\game\shared\ai_responsesystem_new.h" [$NEW_RESPONSE_SYSTEM]
$File "ai_route.cpp"
$File "ai_route.h"
$File "ai_routedist.h"
@@ -197,8 +201,10 @@ $Project
$File "ai_senses.h"
$File "ai_sentence.cpp"
$File "ai_sentence.h"
$File "ai_speech.cpp"
$File "ai_speech.cpp" [!$NEW_RESPONSE_SYSTEM]
$File "ai_speech.h"
$File "ai_speech_new.cpp" [$NEW_RESPONSE_SYSTEM]
$File "ai_speech_new.h" [$NEW_RESPONSE_SYSTEM]
$File "ai_speechfilter.cpp"
$File "ai_speechfilter.h"
$File "ai_squad.cpp"
@@ -428,7 +434,6 @@ $Project
$File "init_factory.h"
$File "intermission.cpp"
$File "$SRCDIR\public\interpolatortypes.h"
$File "$SRCDIR\game\shared\interval.h"
$File "$SRCDIR\public\iregistry.h"
$File "$SRCDIR\game\shared\iscenetokenprocessor.h"
$File "iservervehicle.h"
@@ -686,7 +691,6 @@ $Project
"h_export.cpp" \
"init_factory.cpp" \
"$SRCDIR\public\interpolatortypes.cpp" \
"$SRCDIR\game\shared\interval.cpp" \
"$SRCDIR\public\keyframe\keyframe.cpp" \
"$SRCDIR\common\language.cpp" \
"$SRCDIR\public\map_utils.cpp" \
@@ -1000,6 +1004,7 @@ $Project
$File "$SRCDIR\public\winlite.h"
$File "$SRCDIR\public\worldsize.h"
$File "$SRCDIR\public\zip_uncompressed.h"
$File "$SRCDIR\public\tier1\interval.h"
$File "$SRCDIR\game\shared\mp_shareddefs.h"
$File "$SRCDIR\game\shared\econ\ihasowner.h"
//Haptics