mirror of
https://github.com/celisej567/source-sdk-2013.git
synced 2026-09-23 20:09:45 +03:00
vscript additions and fixes:
baseentity_shared.cpp baseentity.cpp c_baseentity.h c_baseentity.cpp c_world.h - Fixed critical ScriptSetContextThink bugs - Added C_BaseEntity::SetContextThink (ScriptSetContextThink) - Added C_BaseEntity::SetSize - Added C_BaseEntity::SetModel - Added C_BaseEntity::Destroy baseentity.h baseentity.cpp - Removed duplicate functions ScriptSetSize and ScriptUtilRemove player.cpp - Moved player script instance registration before player_spawn event vscript_server.cpp - Added CEntities::FindByClassNearestFacing vscript_funcs_shared.cpp - Added GetFrameCount - Added IntervalPerTick vscript_singletons.cpp - Better game event descriptors for CScriptGameEventListener - Added ::effects (CEffectsScriptHelper) - Added ::Convars (CScriptConvarAccessor) vscript_shared.cpp - Fixed clientside entity printing in script VM mapbase_con_groups.h mapbase_con_groups.cpp - Improved performance by changing string comparisons to direct array access vscript_bindings_base.h vscript_bindings_base.cpp - Added CScriptKeyValues::SubKeysToTable vscript_bindings_math.cpp - Added ::SimpleSplineRemapVal - Added ::SimpleSplineRemapValClamped - Added ::Bias - Added ::Gain - Added ::SmoothCurve - Added ::SmoothCurve_Tweak - Added ::ExponentialDecay vscript_squirrel.nut - Added ::Lerp - Added ::FLerp - Added ::SimpleSpline vscript_squirrel.cpp - Added Vector::_unm - Added Vector::Set - Added Vector::Add - Added Vector::Subtract - Added Vector::Multiply - Added Vector::Divide - Added Vector::DistTo - Added Vector::DistToSqr - Added Vector::IsEqualTo - Added Vector::WithinAABox - Added Vector::FromKVString - Changed vector print syntax
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@@ -341,9 +341,9 @@ struct thinkfunc_t
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#ifdef MAPBASE_VSCRIPT
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struct scriptthinkfunc_t
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{
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int m_nNextThinkTick;
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HSCRIPT m_hfnThink;
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unsigned short m_iContextHash;
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int m_nNextThinkTick;
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bool m_bNoParam;
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};
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#endif
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@@ -2003,7 +2003,7 @@ public:
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void ScriptStopThink();
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void ScriptContextThink();
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private:
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CUtlVector< scriptthinkfunc_t > m_ScriptThinkFuncs;
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CUtlVector< scriptthinkfunc_t* > m_ScriptThinkFuncs;
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public:
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#endif
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const char* GetScriptId();
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@@ -2034,8 +2034,10 @@ public:
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const Vector& ScriptGetAngles(void) { static Vector vec; QAngle qa = GetAbsAngles(); vec.x = qa.x; vec.y = qa.y; vec.z = qa.z; return vec; }
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#endif
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#ifndef MAPBASE_VSCRIPT
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void ScriptSetSize(const Vector& mins, const Vector& maxs) { UTIL_SetSize(this, mins, maxs); }
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void ScriptUtilRemove(void) { UTIL_Remove(this); }
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#endif
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void ScriptSetOwner(HSCRIPT hEntity) { SetOwnerEntity(ToEnt(hEntity)); }
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void ScriptSetOrigin(const Vector& v) { Teleport(&v, NULL, NULL); }
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void ScriptSetForward(const Vector& v) { QAngle angles; VectorAngles(v, angles); Teleport(NULL, &angles, NULL); }
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@@ -2061,6 +2063,7 @@ public:
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const char* ScriptGetModelName(void) const;
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HSCRIPT ScriptGetModelKeyValues(void);
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void ScriptStopSound(const char* soundname);
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void ScriptEmitSound(const char* soundname);
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float ScriptSoundDuration(const char* soundname, const char* actormodel);
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