mirror of
https://github.com/celisej567/source-sdk-2013.git
synced 2026-09-23 20:09:45 +03:00
Fix gcc 9/10 & mapbase build errors
This commit is contained in:
@@ -2135,7 +2135,7 @@ ClientShadowHandle_t CClientShadowMgr::CreateProjectedTexture( ClientEntityHandl
|
||||
{
|
||||
pShadowMaterial = NULL; // these materials aren't used for shadow depth texture shadows.
|
||||
pShadowModelMaterial = NULL;
|
||||
pShadowProxyData = (void*)h;
|
||||
pShadowProxyData = (void*)(uintp)h;
|
||||
}
|
||||
#else
|
||||
if( flags & SHADOW_FLAGS_USE_DEPTH_TEXTURE )
|
||||
|
||||
Reference in New Issue
Block a user