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https://github.com/celisej567/source-sdk-2013.git
synced 2026-09-23 20:09:45 +03:00
Mapbase v6.1
- Added postprocess_controller entity from later versions of Source - Added env_dof_controller entity from later versions of Source - Added SDK_Engine_Post and DepthOfField shaders from the Momentum repo/Alien Swarm SDK - Fixed auto-breaking game_text/choreo text not null terminating - Fixed console groups showing up at the wrong developer levels - Added more mesages to console groups, including a new "NPC AI" console group - Fixed typos and added elaboration in various cvars, console messages, etc. - Fixed npc_metropolice not using frag grenades correctly when allowed to use them - Fixed npc_metropolice not registering stitching squad slots in AI - Fixed SetModel input late precache warning - Fixed env_global_light angles resetting upon loading a save - Fixed an issue with ScriptKeyValuesRead using the wrong name and having a memory leak - Allowed VScript functions which return null strings to actually return null instead of empty strings - Added VScript member variable documentation - Fixed VScript documentation lines sometimes mixing together - Fixed VScript singletons having a ! at the beginning of descriptions - Added Color struct to VScript and allowed color-related inputs to use it - Added more VScript functions for weapons, ammo, ragdolling, and response contexts - Added GameRules singleton for VScript - Exposed AI interaction system to VScript - Recovered some lost documentation from older revisions of the Mapbase wiki - Added a way to get the current game's load type in VScript - Fixed Precache/SpawnEntityFromTable not accounting for a few important field types - Added VScript functions for getting a player's eye vectors - Fixed a crash caused by removing the active weapon of a Combine soldier while it's firing - Changed the way metrocops deploy their manhacks so they could use their manhack death response properly - Fixed "Use Server" keyvalue on game_convar_mod not working - Adjusted CAI_Expresser in VScript
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@@ -8,7 +8,7 @@
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#include "cbase.h"
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#include "saverestore_utlvector.h"
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#include "SystemConvarMod.h"
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#include "fmtstr.h"
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ConVar g_debug_convarmod( "g_debug_convarmod", "0" );
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@@ -133,8 +133,8 @@ void CVEnt_Activate(CMapbaseCVarModEntity *modent)
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{
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SetChangingCVars( modent );
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engine->ServerCommand( pszCommands );
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engine->ServerCommand( "mapbase_cvarsnotchanging" );
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engine->ServerCommand( CFmtStr("%s\n", pszCommands) );
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engine->ServerCommand( "mapbase_cvarsnotchanging\n" );
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}
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else
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{
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@@ -245,16 +245,26 @@ void CMapbaseCVarModEntity::Spawn( void )
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if (!m_bUseServer && !UTIL_GetLocalPlayer())
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{
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// The local player doesn't exist yet, so we should wait until they do
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SetContextThink( &CMapbaseCVarModEntity::CvarModActivate, gpGlobals->curtime, NULL );
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SetThink( &CMapbaseCVarModEntity::CvarModActivate );
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SetNextThink( gpGlobals->curtime + TICK_INTERVAL );
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}
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else
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CVEnt_Activate(this);
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{
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CVEnt_Activate( this );
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}
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}
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}
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void CMapbaseCVarModEntity::CvarModActivate()
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{
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CVEnt_Activate(this);
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if (UTIL_GetLocalPlayer())
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{
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CVEnt_Activate( this );
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}
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else
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{
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SetNextThink( gpGlobals->curtime + TICK_INTERVAL );
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}
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}
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void CMapbaseCVarModEntity::OnRestore( void )
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