Mapbase v6.1

- Added postprocess_controller entity from later versions of Source
- Added env_dof_controller entity from later versions of Source
- Added SDK_Engine_Post and DepthOfField shaders from the Momentum repo/Alien Swarm SDK
- Fixed auto-breaking game_text/choreo text not null terminating
- Fixed console groups showing up at the wrong developer levels
- Added more mesages to console groups, including a new "NPC AI" console group
- Fixed typos and added elaboration in various cvars, console messages, etc.
- Fixed npc_metropolice not using frag grenades correctly when allowed to use them
- Fixed npc_metropolice not registering stitching squad slots in AI
- Fixed SetModel input late precache warning
- Fixed env_global_light angles resetting upon loading a save
- Fixed an issue with ScriptKeyValuesRead using the wrong name and having a memory leak
- Allowed VScript functions which return null strings to actually return null instead of empty strings
- Added VScript member variable documentation
- Fixed VScript documentation lines sometimes mixing together
- Fixed VScript singletons having a ! at the beginning of descriptions
- Added Color struct to VScript and allowed color-related inputs to use it
- Added more VScript functions for weapons, ammo, ragdolling, and response contexts
- Added GameRules singleton for VScript
- Exposed AI interaction system to VScript
- Recovered some lost documentation from older revisions of the Mapbase wiki
- Added a way to get the current game's load type in VScript
- Fixed Precache/SpawnEntityFromTable not accounting for a few important field types
- Added VScript functions for getting a player's eye vectors
- Fixed a crash caused by removing the active weapon of a Combine soldier while it's firing
- Changed the way metrocops deploy their manhacks so they could use their manhack death response properly
- Fixed "Use Server" keyvalue on game_convar_mod not working
- Adjusted CAI_Expresser in VScript
This commit is contained in:
Blixibon
2020-12-17 03:38:23 +00:00
parent 6d45d9591e
commit 87cd9b24bb
82 changed files with 4596 additions and 337 deletions

View File

@@ -8,7 +8,7 @@
#include "cbase.h"
#include "saverestore_utlvector.h"
#include "SystemConvarMod.h"
#include "fmtstr.h"
ConVar g_debug_convarmod( "g_debug_convarmod", "0" );
@@ -133,8 +133,8 @@ void CVEnt_Activate(CMapbaseCVarModEntity *modent)
{
SetChangingCVars( modent );
engine->ServerCommand( pszCommands );
engine->ServerCommand( "mapbase_cvarsnotchanging" );
engine->ServerCommand( CFmtStr("%s\n", pszCommands) );
engine->ServerCommand( "mapbase_cvarsnotchanging\n" );
}
else
{
@@ -245,16 +245,26 @@ void CMapbaseCVarModEntity::Spawn( void )
if (!m_bUseServer && !UTIL_GetLocalPlayer())
{
// The local player doesn't exist yet, so we should wait until they do
SetContextThink( &CMapbaseCVarModEntity::CvarModActivate, gpGlobals->curtime, NULL );
SetThink( &CMapbaseCVarModEntity::CvarModActivate );
SetNextThink( gpGlobals->curtime + TICK_INTERVAL );
}
else
CVEnt_Activate(this);
{
CVEnt_Activate( this );
}
}
}
void CMapbaseCVarModEntity::CvarModActivate()
{
CVEnt_Activate(this);
if (UTIL_GetLocalPlayer())
{
CVEnt_Activate( this );
}
else
{
SetNextThink( gpGlobals->curtime + TICK_INTERVAL );
}
}
void CMapbaseCVarModEntity::OnRestore( void )