From 76d981838d2ee6784d773211dbb1e71b4bbcf159 Mon Sep 17 00:00:00 2001 From: Blixibon Date: Mon, 21 Nov 2022 00:46:32 -0600 Subject: [PATCH] Fixed PickupWeaponInstant input crash on Linux --- sp/src/game/server/basecombatcharacter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sp/src/game/server/basecombatcharacter.cpp b/sp/src/game/server/basecombatcharacter.cpp index 1f7e5331..7d45ec4e 100644 --- a/sp/src/game/server/basecombatcharacter.cpp +++ b/sp/src/game/server/basecombatcharacter.cpp @@ -4228,7 +4228,7 @@ void CBaseCombatCharacter::InputPickupWeaponInstant( inputdata_t &inputdata ) } else { - Warning("%s received PickupWeaponInstant with invalid entity %s\n", GetDebugName(), inputdata.value.Entity() ? "null" : inputdata.value.Entity()->GetDebugName()); + Warning("%s received PickupWeaponInstant with invalid entity %s\n", GetDebugName(), inputdata.value.Entity() ? inputdata.value.Entity()->GetDebugName() : "<>"); } }