Added logic_script_client entity and a user message for calling a client-side function

This commit is contained in:
Blixibon
2020-12-24 23:55:19 -06:00
parent 6ba3cd4c03
commit 6f0781b5b8
3 changed files with 236 additions and 0 deletions

View File

@@ -13,6 +13,10 @@
void RegisterUserMessages( void );
#ifdef MAPBASE
void RegisterMapbaseUserMessages( void );
#endif
//-----------------------------------------------------------------------------
// Purpose: Force registration on .dll load
// FIXME: Should this be a client/server system?
@@ -21,6 +25,11 @@ CUserMessages::CUserMessages()
{
// Game specific registration function;
RegisterUserMessages();
#ifdef MAPBASE
// Mapbase registration function;
RegisterMapbaseUserMessages();
#endif
}
CUserMessages::~CUserMessages()