Added default game_text speech color for every major HL2 character

This commit is contained in:
Blixibon
2021-04-23 00:17:08 -05:00
parent bb250dbae6
commit 62a6481d0d
11 changed files with 59 additions and 9 deletions

View File

@@ -37,6 +37,11 @@ public:
int GetSoundInterests( void );
void SetupWithoutParent( void );
void PrescheduleThink( void );
#ifdef MAPBASE
// Use Eli's default subtitle color (255,208,172)
bool GetGameTextSpeechParams( hudtextparms_t &params ) { params.r1 = 255; params.g1 = 208; params.b1 = 172; return BaseClass::GetGameTextSpeechParams( params ); }
#endif
};
LINK_ENTITY_TO_CLASS( npc_eli, CNPC_Eli );