Split logic_script_client and Mapbase user messages into their own files

This commit is contained in:
Blixibon
2020-12-26 00:02:43 -06:00
parent 55cbdf49aa
commit 5529127d68
6 changed files with 256 additions and 225 deletions

View File

@@ -35,6 +35,7 @@ $Project
$Folder "Mapbase"
{
$File "$SRCDIR\game\shared\mapbase\mapbase_shared.cpp"
$File "$SRCDIR\game\shared\mapbase\mapbase_usermessages.cpp"
$File "$SRCDIR\game\shared\mapbase\mapbase_rpc.cpp"
$File "$SRCDIR\game\shared\mapbase\mapbase_game_log.cpp"
$File "$SRCDIR\game\shared\mapbase\MapEdit.cpp"
@@ -50,6 +51,7 @@ $Project
$File "$SRCDIR\game\shared\mapbase\vscript_consts_weapons.cpp" [$MAPBASE_VSCRIPT]
$File "$SRCDIR\game\shared\mapbase\weapon_custom_scripted.cpp" [$MAPBASE_VSCRIPT]
$File "$SRCDIR\game\shared\mapbase\weapon_custom_scripted.h" [$MAPBASE_VSCRIPT]
$File "$SRCDIR\game\shared\mapbase\logic_script_client.cpp" [$MAPBASE_VSCRIPT]
$File "mapbase\c_func_clientclip.cpp"
$File "mapbase\c_func_fake_worldportal.cpp"