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General:
* Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5.
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@@ -15,6 +15,6 @@ $Configuration
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$PreprocessorDefinitions "$BASE;DEV_BUILD" [!$PUBLISH]
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$PreprocessorDefinitions "$BASE;_PROFILE" [$PROFILE && !$RETAIL]
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$PreprocessorDefinitions "$BASE;RETAIL_ASSERTS" [$RETAIL && $RETAILASSERTS]
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$PreprocessorDefinitions "$BASE;FRAME_POINTER_OMISSION_DISABLED" [$NOFPO || $VS2010]
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$PreprocessorDefinitions "$BASE;FRAME_POINTER_OMISSION_DISABLED" // This is now always true.
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}
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}
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