mirror of
https://github.com/celisej567/source-sdk-2013.git
synced 2026-09-23 20:09:45 +03:00
Renamed the new HL2:DM "357" activities to "REVOLVER" activities
This commit is contained in:
@@ -2370,15 +2370,15 @@ void CAI_BaseNPC::InitDefaultActivitySR(void)
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_GESTURE_RANGE_ATTACK2_MELEE );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_GESTURE_RANGE_ATTACK2_SLAM );
|
||||
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_IDLE_357 );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_RUN_357 );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_WALK_357 );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_IDLE_CROUCH_357 );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_WALK_CROUCH_357 );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_GESTURE_RANGE_ATTACK_357 );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_GESTURE_RANGE_ATTACK2_357 );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_GESTURE_RELOAD_357 );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_JUMP_357 );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_IDLE_REVOLVER );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_RUN_REVOLVER );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_WALK_REVOLVER );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_IDLE_CROUCH_REVOLVER );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_WALK_CROUCH_REVOLVER );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_GESTURE_RANGE_ATTACK_REVOLVER );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_GESTURE_RANGE_ATTACK2_REVOLVER );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_GESTURE_RELOAD_REVOLVER );
|
||||
ADD_ACTIVITY_TO_SR( ACT_HL2MP_JUMP_REVOLVER );
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -202,15 +202,15 @@ acttable_t CWeapon357::m_acttable[] =
|
||||
#ifdef MAPBASE
|
||||
// HL2:DM activities (for third-person animations in SP)
|
||||
#ifdef EXPANDED_HL2DM_ACTIVITIES
|
||||
{ ACT_HL2MP_IDLE, ACT_HL2MP_IDLE_357, false },
|
||||
{ ACT_HL2MP_RUN, ACT_HL2MP_RUN_357, false },
|
||||
{ ACT_HL2MP_WALK, ACT_HL2MP_WALK_357, false },
|
||||
{ ACT_HL2MP_IDLE_CROUCH, ACT_HL2MP_IDLE_CROUCH_357, false },
|
||||
{ ACT_HL2MP_WALK_CROUCH, ACT_HL2MP_WALK_CROUCH_357, false },
|
||||
{ ACT_HL2MP_GESTURE_RANGE_ATTACK, ACT_HL2MP_GESTURE_RANGE_ATTACK_357, false },
|
||||
{ ACT_HL2MP_GESTURE_RANGE_ATTACK2, ACT_HL2MP_GESTURE_RANGE_ATTACK2_357, false },
|
||||
{ ACT_HL2MP_GESTURE_RELOAD, ACT_HL2MP_GESTURE_RELOAD_357, false },
|
||||
{ ACT_HL2MP_JUMP, ACT_HL2MP_JUMP_357, false },
|
||||
{ ACT_HL2MP_IDLE, ACT_HL2MP_IDLE_REVOLVER, false },
|
||||
{ ACT_HL2MP_RUN, ACT_HL2MP_RUN_REVOLVER, false },
|
||||
{ ACT_HL2MP_WALK, ACT_HL2MP_WALK_REVOLVER, false },
|
||||
{ ACT_HL2MP_IDLE_CROUCH, ACT_HL2MP_IDLE_CROUCH_REVOLVER, false },
|
||||
{ ACT_HL2MP_WALK_CROUCH, ACT_HL2MP_WALK_CROUCH_REVOLVER, false },
|
||||
{ ACT_HL2MP_GESTURE_RANGE_ATTACK, ACT_HL2MP_GESTURE_RANGE_ATTACK_REVOLVER, false },
|
||||
{ ACT_HL2MP_GESTURE_RANGE_ATTACK2, ACT_HL2MP_GESTURE_RANGE_ATTACK2_REVOLVER, false },
|
||||
{ ACT_HL2MP_GESTURE_RELOAD, ACT_HL2MP_GESTURE_RELOAD_REVOLVER, false },
|
||||
{ ACT_HL2MP_JUMP, ACT_HL2MP_JUMP_REVOLVER, false },
|
||||
#else
|
||||
{ ACT_HL2MP_IDLE, ACT_HL2MP_IDLE_PISTOL, false },
|
||||
{ ACT_HL2MP_RUN, ACT_HL2MP_RUN_PISTOL, false },
|
||||
|
||||
Reference in New Issue
Block a user