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Fixed spelling errors of "Receive" in the NetMsg VScript singleton
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@@ -335,7 +335,7 @@ void ReadUsercmd( bf_read *buf, CUserCmd *move, CUserCmd *from )
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#if defined( MAPBASE_VSCRIPT ) && defined( GAME_DLL )
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if ( buf->ReadOneBit() )
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{
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g_ScriptNetMsg->RecieveMessage( buf, pPlayer );
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g_ScriptNetMsg->ReceiveMessage( buf, pPlayer );
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}
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#endif
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