Added new player animation types and applied more player animations to SP HL2 weapons

This commit is contained in:
Blixibon
2021-11-15 14:43:58 -06:00
parent 6755a4d3f6
commit 41d799bbdf
13 changed files with 118 additions and 6 deletions

View File

@@ -1664,6 +1664,10 @@ void CWeaponRPG::PrimaryAttack( void )
SendWeaponAnim( ACT_VM_PRIMARYATTACK );
WeaponSound( SINGLE );
#ifdef MAPBASE
pOwner->SetAnimation( PLAYER_ATTACK1 );
#endif
pOwner->RumbleEffect( RUMBLE_SHOTGUN_SINGLE, 0, RUMBLE_FLAG_RESTART );