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https://github.com/celisej567/source-sdk-2013.git
synced 2026-09-23 20:09:45 +03:00
Added new player animation types and applied more player animations to SP HL2 weapons
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@@ -448,7 +448,7 @@ void CWeaponFrag::LobGrenade( CBasePlayer *pPlayer )
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WeaponSound( WPN_DOUBLE );
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#ifdef MAPBASE
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pPlayer->SetAnimation( PLAYER_ATTACK1 );
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pPlayer->SetAnimation( PLAYER_ATTACK2 );
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#endif
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m_bRedraw = true;
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@@ -496,7 +496,7 @@ void CWeaponFrag::RollGrenade( CBasePlayer *pPlayer )
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WeaponSound( SPECIAL1 );
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#ifdef MAPBASE
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pPlayer->SetAnimation( PLAYER_ATTACK1 );
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pPlayer->SetAnimation( PLAYER_ATTACK2 );
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#endif
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m_bRedraw = true;
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