mirror of
https://github.com/celisej567/source-sdk-2013.git
synced 2026-09-23 20:09:45 +03:00
Mapbase v4.1
- Exposed CAmmoDef to VScript and changed ammo type functions accordingly - Added TakeHealth and IsAlive to CBaseEntity - Added $treeSway - Added several inputs to control env_wind keyvalues + a new $treeSway scale keyvalue - Added "Expanded name fixup" keyvalue to point_template which allows name fixup to fix up output parameters - Fixed the rope on rappelling NPCs causing graphical issues - Fixed prop_vehicle_prisoner_pod missing "EnterVehicle", "EnterVehicleImmediate", and "ExitVehicle" inputs - Fixed hostile citizens not damaging player - Fixed an uncommon npc_metropolice crash from when it's not in a squad - Made SetTarget input update target handling on NPCs - Changed ammo type functions to be more organized, added AmmoDef singleton - Added more precache functions - Added various misc. entity functions, like GetAllWeapons or AddOutput - Added more utility functions
This commit is contained in:
@@ -519,11 +519,6 @@ public:
|
||||
|
||||
virtual CDmgAccumulator *GetDmgAccumulator( void ) { return NULL; }
|
||||
|
||||
#ifdef MAPBASE_VSCRIPT
|
||||
const char* ScriptGetPrimaryAmmoType();
|
||||
const char* ScriptGetSecondaryAmmoType();
|
||||
#endif
|
||||
|
||||
// Client only methods
|
||||
#else
|
||||
|
||||
|
||||
Reference in New Issue
Block a user